However, in no way should this be considered any kind of evidence that Microsoft has locked down the design for its next-gen hardware, but what it does suggest is something more promising - that the new wave of consoles will not be rushed to market and that publishers and studios will have a lot of input into the design and the programming tools at a very early stage of its development. That's right about now.
The predicated tiling issue certainly had an impact: game-makers worked on the presumption that anti-aliasing would come for free with Xenos - indeed, one of the most important TRCs from Microsoft was that games should run at 720p with a minimum of 2x multi-sampling anti-aliasing. AA is indeed free on Xenos, but with the 10MB eDRAM limitation, certain launch games such as Perfect Dark Zero and Project Gotham Racing had to run at sub-HD resolutions in order get that boost to image quality.
Will You Marry Me HD 720p
While it may seem premature to be sending out dev kits now when the hardware design is most likely still in a state of flux, Microsoft will have clear ideas on the power level it expects from the final machine - the hardware will have been costed out, and the CPU and GPU can only be made at certain fabrication plants whose fabrication processes going forward are a matter of public record.
The acquisition of the Grass Valley Group by Thomson Multimedia a little over a month ago is filled with inherent synergies and potential conflicts. Overlapping product lines, newly unified research-and-development teams, the merging of two management teams--even the question of what the company will officially be called--are all issues still being addressed. 2ff7e9595c
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